This work can be scoped as either a project or dissertation. This work will be completed in consultation with an animator who has worked on numerous blockbuster movies. The project should also create a visualization of the skeletons. The challenge is to adjust the skeleton based on real bird data to alter the bone length and rotation range of the joints in order to match the morphology and range of motion of different species. Such a model can be used to generate bird animations and also support research on bird physiology and bio-inspired aircraft design. The goal of this work is to develop a generalized model of the skeleton structure of bird wings that can be adapted to represent a broad range of bird species from albatrosses to hummingbirds. Michael Neff (in collaboration with Christina Harvey, MAE)
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